Created using a Maya > Substance Painter > Unreal Engine 5 workflow
The project brief for this course was to create a hallway scene inspired by the game Alien: Isolation. Using the various references given to us, over the course of 4 weeks, we had to learn and build a spaceship of our own using the Maya, Substance Painter and Unreal Engine workflow. The images below show what I was able to create for this project.
Final project images taken from Unreal Engine 5
Low Poly assets modelled in Maya
Some of the references I used to create the assets given to us by the course teacher. They are taken from the Alien: Isolation game.