Created using a Maya > Substance Painter > Unreal Engine 5 workflow
The project brief for this course was to create a hallway scene inspired by the game Alien: Isolation. Using the various references given to us, over the course of 4 weeks, we had to learn and build a spaceship of our own using the Maya, Substance Painter and Unreal Engine workflow. The images below show what I was able to create for this project.
Final project images taken from Unreal Engine 5
with added vapor
with added vapor
4x4 Wall Asset in Substance Painter
4x4 Wall Asset in Substance Painter
4x2 Wall Asset in Substance Painter
4x2 Wall Asset in Substance Painter
Low Poly assets modelled in Maya 
Some of the references I used to create the assets given to us by the course teacher. They are taken from the Alien: Isolation game. 
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